Story
The King of Blackthorn rose to power on the strength of his sword,
gaining the devotion of the people as he forged a nation and purged the
ravages of war. Once a much needed beacon of strength for a foundling
kingdom, he has now grown old and is no longer a vital part of a now
robust and powerful country. Others have risen to prominence and power
within his council. Adept in their machinations and plots, the
councilors have their own self serving ambitions. In a shadowy battle of
subterfuge they ruthlessly vie against one another for true control of
Blackthorn. In this dance of treachery, each must seize as much power as
able without drawing suspicion for whispers of treason echo through the
halls of the King of Blackthorn. Whispers from fellow councilors
designed to implicate and see the competition shortened by a head. The
King will call for the axe for any he deems a traitor and there is
always the risk that he is not as ignorant of the schemes as he seems.
As a member of the Council of Blackthorn, you must build influence with
the kingdom’s factions to expand your political influence. Rumors,
bribes, spies and poison are the tools of your trade. Council of
Blackthorn is about secretly gaining power while convincing your rival
council members that you are not a threat. Deflect all eyes onto your
most powerful enemy and take the keys to the kingdom as well as a great
seat at his or her execution. Attract too much attention to yourself and
the King’s axe will find you!
Gain influence, accuse your rivals, keep your head!
Game Overview and Objective
Council of Blackthorn is a board game for 2 to 6 players. Each player
assumes the role of a member of the Council of Blackthorn. There are
several different council member characters to play. Each player must
build influence with the kingdom’s political factions by playing ally
and building cards. Custom dice change the game conditions for each
round. As players gain influence and power, they also gain hidden
treason points. The players that appear to have the most power will
typically gain more treason points. The player with the most treason
points at the end of the game is beheaded for treason and is removed
from the game. The remaining player with the most total influence
points, wins the game.
Fast Delivery
We aim to dispatch all orders within 1-2 working days. UK Mainland delivery is next day delivery from dispatch, handled Interlink Express, who will arrange a 1 hour delivery window which you will be notified of via e-mail or SMS message. UK Mainland 3-5 days is sent via Royal Mail.
Standard delivery is free on UK Mainland orders over £150.00
When choosing European delivery options, Zones 1-3 include Austria, Belgium, Czech Republic, Denmark, France (Inc. Monaco), Germany, Italy, Lichtenstein, Luxembourg, Netherlands, Republic of Ireland, Slovakia, Spain, and Switzerland. For all other European destinations, please select Zones 4-5.
No Quibble Returns
For our no quibble returns policy
click here.
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