For updates, promotions and offers sign-up to our free e-newsletter. Simply...
Mouseover to zoom or click to enlarge
Strife: Shadows and Steam
Product code: AC4331
£18.99 Our Price: £15.00
The original Champions of Aerim have long since faded from memory.
Technology has begun its slow and steady rise within civilization, while
many still cling desperately to the magic of old. Astaria itself has
grown into a vast, sprawling empire, yet rebellion is carried on
whispers from deep within the shadows. The strength of steam could spark
a revolution. But for the Eternals, the cycle continues as it always
has. For them, there is only... strife.
Strife: Shadows and Steam is a stand-alone sequel to Strife: Legacy of
the Eternals. Using the same core mechanics, Strife: SaS introduces new
characters, abilities and a unique twist or two that will be sure to add
a fresh take on this exciting game. This sequel is also fully compatible
with the original game, so you can face off with champions of Aerim from
Strife, a two-player strategy card game that plays in around an hour, is
a game where you always know your opponent's options. Aside from
mastering the unique combo-creating gameplay of your champions, figuring
out how to outmaneuver your opponent is where the true challenge lies.
Each player has the same hand of ten champions and will simultaneously
play them as they fight over key locations throughout Aerim worth
varying victory points. Each champion has a battle ability that's
triggered during battles and a legacy ability that can be used only
while on top of the legacy pile. This creates an intricate latticework
of strategy for the players as each champion must be considered for not
only what he can do in the current battle, but for which ability he will
add to the next.
Further impacting the critical decisions within the game is the
Fatestone tie-breaking system. The Fatestone starts at a value of one,
and whoever holds the Fatestone die loses all ties; that player may
instead pass the stone to his opponent to claim a victory in that tie,
but doing so raises the value of the Fatestone by one each time it is
passed. At the end of the game, the player holding the Fatestone adds
its final value to his victory point tally. Whichever player has the
most victory points at the end of the game wins!
Eclectic Games, Reading - Wed Jan 27 19:33:33 GMT 2021 [web4]