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Viewing 179 items in Roleplaying Games (RPG)

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Fallen icons, apocalyptic fire giants, and a purple dragon who throws the best parties: welcome to 13th Age Bestiary 2! More than 250 individual stat blocks appear in 51 entries, along with with story hooks, icon relationships, customizable campaign variants, and advice on creating exciting battles. New monsters for your campaign include: The Gold King and the Forest that Walks, fallen icons who m…
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Those who fail to learn from history are doomed to be eaten by it. The game is called 13th Age—so what’s in those 12 previous Ages? What fantastic treasures, brooding monsters, perilous dungeons, or ancient secrets survive from past centuries? What now-vanished icons shaped history, and what legacies did they leave behind? Designed by Gareth Ryder-Hanrahan (Eyes of the Stone Thief), The Book of Ag…
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Deep Magic: 13th Age Compatible Edition is for 13th Age players who want new options that allow them to bend reality to their wills and perform spectacular feats of sword and sorcery. Designer ASH LAW brings an astounding variety of new magic options to the game, including: 555 wizard spells ranging from clever tricks to summoning the World Serpent itself to wreak havoc 4 new class talents that pu…
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Can you kill the dungeon before it kills you? In 13th Age, living dungeons slither up through the underworld and invade the surface lands. The Stone Thief is the most ancient and cunning of its kind; a vast monster that preys on the cities and structures you love, swallows them, and remakes them into more deathtrap-filled levels inside itself. Now, it’s hunting YOU. For players: Embark on a saga o…
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13th Age combines the best parts of traditional d20-rolling fantasy gaming with new story-focused rules, designed so you can run the kind of game you most want to play with your group. Created by Rob Heinsoo and Jonathan Tweet, 13th Age gives you all the tools you need to make unique characters who are immediately embedded in the setting in important ways; quickly prepare adventures based on the P…
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Fire & Faith: Battle Scenes for Four Icons is the final volume in the Battle Scenes Series. The Battle Scenes books are independent collections of icon-themed encounters for the 13th Age Roleplaying Game at all levels of play, packed with dangerous hand-picked foes on terrifying terrain. Less Prep, More Play! Chase the Diabolist’s Circus of Hell cross the Dragon Empire! Fight your way through the…
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Bring your battles to life! The Fire & Faith Map Folio brings you 36 maps from Fire & Faith – Battle Scenes for Four Icons, in glorious full color by expert cartographers! This folio includes: The Map Folio includes: Player-facing maps for exciting battles in a hellhole, a diabolic circus, a dragon’s dreamscape, and more GM-only versions of each map with the encounter title, Fire and Faith page re…
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The 13th Age GM’s Screen and Resource Book features incredible new art from 13th Age lead artists Aaron McConnell and Lee Moyer, a 64-page resource book, and a fold out map of the Dragon Empire. The Gamemaster Screen The screen is three-ply and portrait-oriented, with the essential information a GM needs to run the game: Skill Check DCs, Trap Obstacle Attacks & Impromptu Damage by Environment Cond…
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High Magic & Low Cunning: Battle Scenes for Five Icons is the final volume in the Battle Scenes Series. The Battle Scenes books are independent collections of icon-themed encounters for the 13th Age Roleplaying Game at all levels of play, packed with dangerous hand-picked foes on terrifying terrain. Less prep, more play! High Magic & Low Cunning: Battle Scenes for Five Icons brings you 45 challeng…
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Bring your battles to life! “If we’re going to fight to the death, let’s at least do it someplace pretty.” – Jara the Jaded, High Elf Rogue The High Magic & Low Cunning Map Folio brings you 45 maps from High Magic & Low Cunning – Battle Scenes for Five Icons, printed in glorious full color by expert cartographers! The Map Folio includes: Player-facing maps for exciting battles in a mad wizard’s la…
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You’ve defeated the monsters, now it’s time to loot the lair! By ENnie award-winning author ASH LAW, Loot Harder: A Book of Treasures brings you hundreds of new magic items for your 13th Age game, including true magic items, consumables, and items for new classes. Brave adventurers (and GMs) will also find game-changing, campaign-defining iconic relics; “minor” magical treasures that require no at…
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The Crown Commands: Battle Scenes for Four Icons by Cal Moore offers icon-themed 13th Age Roleplaying Game encounters for the Dwarf King, Elf Queen, Emperor, and Lich King. You’ll find challenging fights at all levels of play, packed with dangerous foes on terrifying terrain. The Crown Commands includes: 40 illustrated and mapped battle scenes for the Dwarf King, Elf Queen, Emperor, and Lich King:…
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The Crown Commands Map Folio brings you 40 maps from The Crown Commands – Battle Scenes for Four Icons, in glorious full color by expert cartographers! This folio includes: Player-facing maps for exciting battles in a gladiatorial arena, a haunted crypt, city streets, and more GM-only versions of each map with the encounter title, page references, monster positions, and hidden terrain feature A fu…
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he 13th Age core book tells us little about the Queen’s Wood, where the Elf Queen rules: it’s a sprawling elven wood, largely empty now, whose trees have leaves that are “a riot of silver and gold and green and indigo.” In the lengthy description of the elven Court of Stars in 13 True Ways, we learn a bit more: The Queen’s Wood redounds with the magic of nature, to which the elves of all mortal ra…
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The 7th Sea Heroes & Villains book gives you 40 Heroes and 40 Villains to use in your game. It discusses heroism, villainy and possible redemption for lost souls who have fallen into darkness and includes new Advantages, Backgrounds and other systems for use with 7th Sea: Second Edition. The 7th Sea Heroes & Villains book includes: • 40 Heroes to use as NPCs or pregen characters • 40 Villains read…
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This book contains material for 7th Sea: Second Edition including new Backgrounds, Advantages, Dueling styles and new monsters. It also includes expanded setting information for Theah’s four western nations. • Avalon,including a look at Queen Elaine’s Court, the Sidhe, various locations in the Glamour Isles and an expansion on Glamour Sorcery • Castille,including an inside view into the Church and…
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7th Sea is a tabletop roleplaying game of swashbuckling and intrigue, exploration and adventure, taking place on the continent of Theah, a land of magic and mystery inspired by our own Europe. Players take the roles of heroes thrown into global conspiracies and sinister plots, exploring ancient ruins of a race long vanished and protecting the rightful kings and queens of Theah from murderous villa…
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With the fall of House Targaryen, an uneasy peace has settled over the land, but it stands on a razor's edge. King Robert rules, but his reign is haunted by the dark deeds of the past and imperiled by the corruption of the halls of power. The A Song of Ice and Fire Campaign Guide describes George R. R. Martin's Westros in lavish detail, providing full details on all the major regions and principal…
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To get the full experience of A Song of Ice and Fire Roleplaying, you'll want to play a chronicle so you can engage in the Game of Thrones. With a setting as rich as Westeros though, where do you begin? The answer is the Chronicle Starter. This useful sourcebook details six sample houses, any of which can be run by the Player Characters. Choose your house and allegiance (Arryn, Baratheon, Frey, La…
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As a narrator you have your hands full when running the game, but that just got easier with the Narrator’s Kit for A Song of Ice and Fire Roleplaying. This handy accessory features a 3-panel hardback screen with useful tables and charts on one side and a beautiful illustration of the Wall on the other, as well as a full color poster map of Westeros and a 16-page introductory adventure by Steve Ken…
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The Rhovanion Region Guide is an invaluable resource for Adventures in Middle-earth further describing the lands of the River and the Forest – the rolling Vales of Anduin and the trackless forest of Mirkwood. It expands on the descriptions given in the core Guides, offering new sanctuaries and new perils for Player-heroes to discover. Rhovanion Region Guide contains: Each region described in detai…
Eclectic Games, Reading - Sat Aug 15 20:00:07 BST 2020 [web4]