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Terraforming Mars: Turmoil
AC9826

£34.99
£34.99
2 in stock

Description

Turmoil, the fifth expansion to Terraforming Mars, takes players back to Mars, and the struggle for control and progress of human society on a big and dangerous planet.

The expansion includes new corporations, new projects, and a new type of cards — Global Events, from dust storms to riots to rising alloy demand — that give you something to plan for 3 generations in advance.

At the heart of this is the political arena of the Terraforming Committee. A new action allows players to add delegates to different parties, the first delegate each generation being free, and additional ones costing 5 MC. Neutral delegates are added by the global events, representing the wishes and trends of society.

When a player (even the neutral player) has more delegates in a party than any other player, that player takes over the party leader seat for that party, and when a party has more delegates than any other party, it becomes dominant. The dominant party will become ruling during the next generation, imposing its one-time bonus, its ongoing policy, and granting chairmanship for its party leader, awarding that player 1 terraform rating.

Party: Bonus: Policy:

Kelvinist 1MC/heat production 10MC -> 1 heat production + 1 energy production

Scientist 1MC/science tag 10MC -> draw 3 cards (once per player)

Unity 1MC/planet tag Titanium is worth +1MC

Mars First 1MC/building tag Placing a tile on Mars gives 1 steel

Greens 1MC/biological tag placing a greenery tile gives 4MC

Reds 1TR for the lowest player Increasing TR in the action phase costs +3MC

The political arena also determines the players' influence, which can be used to moderate or enhance the effect of the current global event. Influence is gained from being the chairman of the Committee, being party leader in the dominant party, and for having a non-leader delegate in the dominant party.

In order to pay for all these new bonuses, the Committee is revising the terraform rating, lowering it for all players by 1 step each generation.

In Turmoil, players can try to force their own agenda, or push it in a more moderate, economic way. They can play to mitigate the global events with influence, or adjust their play to better take advantage of them. And they can anticipate the competing players' agendas and try to benefit from them, or counteract them.

Turmoil is an expert expansion - be prepared to meet the full spectrum of human civilization in the era of terraforming Mars!

Delivery

What can I order?

Most items on our website can be ordered to your home. Please note that all of our event tickets are e-tickets only!

Can I just pick it up from your shop?

Yes! Please make sure you select the "I would like to collect my order in store" option during the checkout. You can see our opening hours and shop location on our contact page!

How much does it cost?

It is £6.95 for parcels up to 10kg.

Collecting your order from our shop is free!

Why have your prices gone up?

Most couriers have raised their prices at the beginning of the year which made our deliveries more expensive.

When will my order arrive?

If your order is placed before 12 noon Monday to Friday, we'll dispatch your parcel on the same day. Orders placed after 12 noon will be dispatched on the following working day, orders placed on a Friday afternoon, Saturday and Sunday will be dispatched on Monday.

UK Mainland (excluding Scottish Highlands and Islands):

If your order is for the UK mainland, it should arrive the next working day if you've ordered before 12 noon.

Non-Mainland UK

For orders to the Isle of Wight, the Isle of Man, and the Scottish Highlands and Islands, and Northern Ireland, the parcel will be shipped with a two-day tracked service.

What couriers do you use?

For UK mainland we use InXpress to arrange deliveries with DHL and UPS. For orders to non-mainland UK we usually use Royal Mail Tracked 48.

We frequently review our shopping options and will substitute other services or carriers as required for the best combination of an efficient, cost effective, and reliable service.

I'm not in the UK, can I order from you anyway?

Sorry, for now we are not offering deliveries outside the UK as the delivery charges are astronomical. If there's something you can't find elsewhere, we may be able to do a custom quote for you. Please get in touch.

Returns

If you are not completely satisfied with your order, we guarantee to exchange any goods or refund the cost of the item, provided you contact us within 14 days of receiving your order.

Before returning unsatisfactory goods please contact us for a returns number.

PLEASE NOTE: Eclectic Games is not responsible for costs incurred in supplying or returning correctly supplied and undamaged goods, and we reserve the right to charge a handling fee of up to 25% of the value of the goods. We recommend that returned items are sent by Recorded Delivery (or an alternative trackable delivery option), as we cannot be held responsible for goods lost in transit. In the case of wrongly supplied or damaged goods we will refund your postage costs.

Eclectic Games reserves the right to alter or amend the specifications and/or prices of the products offered for sale, or withdraw them completely without prior notice.

Our Guarantee is in addition to your statutory rights.

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