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Spire: Magisters Guide
CS4970

£9.99
£9.99
1 in stock

Description

Supplementary systems and extra stuff for every class in this Spire gamesmaster sourcebook.

New advances, equipment, fallout and specialised adversaries for every Spire class, including those released in the Strata and Sin sourcebooks

Full rules for Safehouses, which provide a Ministry cell with a fully-furnished base of operations and cult headquarters

Acquisitions, which make multiclassing and getting hold of equipment both easy to adjudicate and fun to do

Liberty, a new shared resistance, which represents the efforts of the aelfir to oppress the drow all across the city

Beats, an alternate method for advancement adapted from our ENnie-award-winning Heart which lets you focus on individual goals and scenes

Tips and advice on running games of Spire

This is a sourcebook for the Spire: the City Must Fall roleplaying game. A copy of Spire is required to use this book.

Click here to see our whole Spire range

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