After a long hike through the woods, you finally find the perfect place
to set up your camera — a lush meadow. A green sea of grass rolls gently
in the wind, spotted with flowers opening up to morning dew and gentle
sunlight, and flocks of butterflies hovering above in a slow, deliberate
dance. Light flickers in the golden dust, as you take the first look
through your lens and get ready to capture the most beautiful of sights
in your photo!
Dust in the Wings is a family game of perception, planning, and
picturing the beauty of nature. Built on the wisdom of Mancala — a
beloved game known for thousands of years — Dust in the Wings creates an
experience that is light on rules, engaging in its gameplay, and
wondrous to the eye!
At the beginning of the game, Butterflies are placed on each flower in
the Meadow, a 5×5 grid on the main game board. During each turn, a
player attempts to fulfill the requirements of various objectives in
order to score victory points.
The board is manipulated Mancala style. The active player will choose a
single Meadow space and pick up all Butterflies from that space. One by
one, these Butterflies are dispersed. The first Butterfly is placed onto
any one Meadow space adjacent to the space which the Butterflies were
picked up from. The next Butterfly is placed onto any one Meadow space
adjacent to that space, and so on.
The goal is to place the last Butterfly onto a Meadow space so that the
space fulfills the requirement of a Gathering objective or Composition
A Gathering objective is fulfilled by gathering a precise number and
types of Butterflies onto a single space in the Meadow.
A Composition objective is fulfilled by having a group of spaces that
collectively contain a number of Butterflies indicated on the cards. The
group of spaces must also match a distinct shape and size depicted on
Even if you managed to fulfill the requirements of multiple cards, only
one card may be scored each turn.
At the end of the game, a player's score is calculated. Each Composition
card is worth a number of points as indicated on the card. The values of
various Scoring markers, which were collected when completing Gathering
objectives, are also added to the final tally.
The player with the most points is the winner!