WHAT WONDERFUL WITCHERY IS THIS?
A magical mixture of rules options for the world's greatest roleplaying
game.
The wizard Tasha, whose great works include the spell Tasha’s hideous
laughter, has gathered bits and bobs of precious lore during her
illustrious career as an adventurer. Her enemies wouldn’t want these
treasured secrets scattered across the multiverse, so in defiance, she
has collected and codified these tidbits for the enrichment of all.
EXPANDED SUBCLASSES. Try out subclass options for every Dungeons &
Dragons class, including the artificer, which appears in the book.
MORE CHARACTER OPTIONS. Delve into a collection of new class features
and new feats, and customize your character’s origin using
straightforward rules for modifying a character’s racial traits.
INTRODUCING GROUP PATRONS. Whether you're part of the same criminal
syndicate or working for an ancient dragon, each group patron option
comes with its own perks and types of assignments.
SPELLS, ARTIFACTS & MAGIC TATTOOS. Discover more spells, as well as
magic tattoos, artifacts, and other magic items for your campaign.
EXPANDED RULES OPTIONS. Try out rules for sidekicks, supernatural
environments, natural hazards, and parleying with monsters, and gain
guidance on running a session zero.
A PLETHORA OF PUZZLES. Ready to be dropped into any D&D adventure,
puzzles of varied difficulty await your adventurers, complete with traps
and guidance on using the puzzles in a campaign.
Full of expanded content for players and Dungeon Masters alike, this
book is a great addition to the Player's Handbook and the Dungeon
Master’s Guide. Baked in you'll find more rule options for all the
character classes in the Player's Handbook, including more subclass
options. Thrown in for good measure is the artificer class, a master of
magical invention. And this witch's brew wouldn't be complete without a
dash of added artifacts, spellbook options, spells for both player
characters and monsters, magical tattoos, group patrons, and other tasty
goodies.
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