ADVENTURE ON THE HIGH SEAS
Explore the waves above and the fathoms below in these watery adventures
for the world’s greatest roleplaying game.
Nestled on the coast of the Azure Sea is Saltmarsh, a sleepy fishing
village that sits on the precipice of destruction. Smugglers guide their
ships to hidden coves, willing to slit the throat of anyone foolhardy
enough to cross their path. Cruel sahuagin gather beneath the waves,
plotting to sweep away coastal cities. Drowned sailors stir to unnatural
life, animated by dark magic and sent forth in search of revenge. The
cult of a forbidden god extends its reach outward from a decaying port,
hungry for fresh victims and willing recruits. While Saltmarsh slumbers,
the evils that seek to plunder it grow stronger. Heroes must arise to
keep the waves safe!
Ghosts of Saltmarsh combines some of the most popular classic adventures
from the first edition of Dungeons & Dragons including the classic ‘U’
series and some of the best nautical adventures from Dungeon magazine:
The Sinister Secret of Saltmarsh
Danger at Dunwater
The Final Enemy
Salvage Operation
Isle of the Abbey
Tammeraut’s Fate
The Styes
All adventures have been faithfully adapted to the fifth edition rules
of Dungeons & Dragons. Furthermore, this book includes details on the
port town of Saltmarsh, as well as plenty of hooks to kick-off each
adventure. Play through each story in a seafaring campaign leading
characters from level 1 through level 12, or pull out sections to place
in ongoing campaigns in any setting. The appendices also cover mechanics
for ship-to-ship combat, new magic items, monsters, and more!
“The Saltmarsh series consistently ranks as one of the most popular
classic D&D adventures,” said Mike Mearls, franchise creative director
of D&D. “With its ties to ocean-based adventuring, it was an obvious
step to augment it with additional sea-based adventures and a robust set
of rules for managing a nautical campaign.”
Hoist your sails, pull up anchor, and set a course for adventure!
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