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Product code: AC4682
In Citadels, players take on new roles each round to represent
characters they hire in order to help them acquire gold and erect
buildings. The game ends at the close of a round in which a player
erects his/her eighth building. Players then tally their points, and the
player with the highest score wins.
Players start with a number of building cards in their hand; buildings
come in five colors, with the purple buildings typically having a
special ability and the other colored buildings providing a benefit when
you play particular characters. At the start of each round, the player
who was king the previous round discards one of the eight character
cards at random, chooses one, then passes the cards to the next player,
etc. until each player has secretly chosen a character. Each character
has a special ability, and the usefulness of any character depends upon
your situation, and that of your opponents. The characters then carry
out their actions in numerical order: the assassin eliminating another
character for the round, the thief stealing all gold from another
character, the wizard swapping building cards with another player, the
warlord optionally destroys a building in play, and so on.
On a turn, a player earns two or more gold (or draws two building cards
then discards one), then optionally constructs one building (or up to
three if playing the architect this round). Buildings cost gold equal to
the number of symbols on them, and each building is worth a certain
number of points. In addition to points from buildings, at the end of
the game a player scores bonus points for having eight buildings or
buildings of all five colors.
Eclectic Games, Reading - Mon Apr 19 00:47:37 BST 2021 [web4]