Circular Reasoning is an abstract strategy game developed by two
students at the University of Texas at Dallas, Tomer Braff and Edward
Stevenson, under the name "Giant Shoulder Productions". After being
featured at IndieCade 2014, Circular Reasoning was then picked up by Ad
Magic and is now being published under Breaking Games.
The board consists of a goal in the center and three concentric tracks
of 16 spaces each. Each track has a gate to the next level, but the
gates rotate around the board according to the number of tokens found in
each level.
Each player gets a square, a triangle, and a circle, which move four,
three, or two spaces respectively. In addition to racing toward the
center, tokens can be used to block other tokens from using the gates to
advance. Because of this, players must predict and work around their
opponents moves to secure victory.
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