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Camel Up Mat

Product code: AC4780
RRP: £14.99   Our Price: £10.00
  • In Stock In stock
Quantity - +

This is a Playmat for Camel Up with whirlwind spaces that have special Rules

The space 6,7 and 8 on the race track are considered to be whirlwind spaces.

If a camel or a camel unit leaves space 6, they always moves to space 8.

If a camel or came unit leaves space 7, it always moves to space 6.

(The arrow of the whirlwind indicate the direction the camels move.)

A camel or camel unit may only move from space 8 to space 9, only if at least one of the following conditions is met:

a)There is another camel or camel unit on a whirlwind space(6,7 or 8);

b)All other camels are already on space 9 or beyond.

If no condition is met, the camel or camel unit moves backwards to space 7.

From 7 it will move to space 6 with its next step.

If it gets back to space 6 it will move again to space 8 with its next movement.

There it needs to check again for the conditions to move forward to space 9.

Important:

You may not place your desert tile on any of the whirlwind spaces (neither oasis side nor mirage side).

Eclectic Games, Reading - Mon Nov 30 20:07:11 GMT 2020 [web4]