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Product code: AC1814
£16.99 Our Price: £15.00
In Nuggets (2003), players try to surround the "gold mines"
(numbered cylinders) on an 8x5 grid board. On a turn, a player either
places a numbered tile face down or places two fence sections on the
board; these fences determine the borders of each claim, and each claim
must be at least four spaces large. At the end of the game, all tiles
are revealed, and each gold mine is awarded to the player whose tiles in
that claim have the largest sum, with ties resulting in an equal
division of points. Whoever collects the most mine points wins.
Armadöra (2013) uses the same gameplay as Nuggets for
the base game, albeit with the players themed as orcs, elves, mages and
goblins on the hunt for dwarven gold. Armodöra also adds advanced rules
to the game, with each player receiving one reinforcement token and 1-2
special power tokens. Instead of placing a warrior or erecting palisades
(fences), a player can place a reinforcement token on one of his
warriors in a territory that's not yet filled, boosting the strength of
that warrior by one. A player can use his special power before taking
one of the three normal actions, with the elf shooting an opposing
warrior in an unfilled territory (lowering his strength by one), the orc
placing an additional palisade that turn, the goblin placing a second
warrior (with this one being face-up), and the mage looking at the value
of an already placed opponent's warrior.
Eclectic Games, Reading - Fri Dec 04 23:22:13 GMT 2020 [web4]