For Dexter Drake, the magic of fairy tales and myth had been a lifelong
fascination, but it wasn’t until the chance discovery of an old book
page during the Great War that Drake opened his eyes to the possibility
that magic might truly exist.
Years later, the promise of arcane tomes locked away in Miskatonic
University’s special collection drew the stage magician to the sleepy
town of Arkham, where the weird and the unusual are hidden beneath a
thin layer of normalcy. Lured to an auction of occult items, “Drake the
Great” and his assistant Molly Maxwell now find themselves targeted by
the depraved servants of an otherworldly force of disease and
corruption. It will take more than a little misdirection to get the
performer out of this scrape.
Includes four exclusive cards for Arkham Horror: The Card Game.
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