The world is big and your kingdom small. Small when compared to the
world, that is; it's moderate-sized when compared to other kingdoms. But
in a big world like this one - big when compared to smaller worlds
anyway, if such things exist; it's moderate-sized when compared to
worlds of roughly the same size, and a little small when compared to
worlds just a little larger - well, to make a long story short - short
when compared to longer stories anyway - it is time to stretch your
borders. You've heard of far-off places - exotic countries, where they
have pancakes but not waffles, where the people wear the wrong number of
shirts, and don't even have a word for the look two people give each
other when they each hope that the other will do something that they
both want done but which neither of them wants to do. It is to these
lands that you now turn your gaze.
Dominion: Hinterlands is the sixth addition to the game of Dominion. It
adds 26 new Kingdom cards to Dominion, including 20 Actions, 3
Treasures, 3 Victory cards, and 3 Reactions. The central theme is cards
that do something immediately when you buy them or gain them.
A copy of Dominion or Dominion: Intrigue is required to play this
expansion