On an icy lake, two clans of prehistoric men clash in a match of Kairn,
better known as Caveman Curling, this being an ancestor to the modern
sport of curling. Players compete as individuals or are grouped into two
clans, and they try to land their stones the closest to a target each
round.
On a player's turn he takes two actions; The player can launch a stone
across the ice, flicking it wit his finger toward the target on the
other end of the game board, or to improve the positioning of his stone
or the chances of it staying in place, the player can choose to use
either a small or large hammer or a totem. With a hammer, the player
moves the stone according to the size of the hammer. As for the totem,
the player sets it on top of the stone; if the totem falls off the
stone, the player can shoot it again on a later turn.
If your player or clan has one or more stones closer to the center of
the target than the other clan, you score points. The first player/clan
to collect six points wins.
Caveman Curling is a game for 2-6 players and takes approximately 20
minutes to play.